#eLmL 2013 . The Fifth International Conference on Mobile, Hybrid, and On-line Learning. Nice. France. Call for Papers

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The Fifth International Conference on Mobile, Hybrid, and On-line Learning
eLmL 2012. February 24 - March 1, 2013 - Nice, France

Call for Papers

eLmL 2013 conference continutes bringing together federated
views on mobileLearning, hybridLearning, and on-lineLearning. eLmL 2013
is dedicated to educators, eLearning experts, and students to exchange
their ideas, experiences and lessons learnt in different facets of
modern learning.
eLearning refers to on-line learning delivered over the World
Wide Web via the public Internet or the private, corporate intranet. The
conference is intended to provide an overview of technologies,
approaches, and trends that are happening right now. The constraints of
e-learning are diminishing and options are increasing as the Web becomes
increasingly easy to use and the technology becomes better and less
expensive.
As the ease of execution increases, more and more institutions
are discovering the benefits of delivering training via the Web.
Interest in e-learning is at an all-time high, and the workshop wants to
serve as a stimulus to accelerate collaboration and dialog among the
e-learning providers, trainers, IT researchers and the lifelong,
self-directed learners. Such business trends as an increased global
economy, the pressures for rapid development, and the necessity of
teamwork are shaping the present state and the future of eLearning.
Employees are increasingly aware that they must continue to
update and advance their skills if they want to understand the
state-of-the-art technologies and remain valuable to their
organizations. This means that learners will be more and more
self-directed, and they will want access to what they need when they
need it. The Internet based educational materials and the e-learning
providers have to meet this demand.
The conference focuses on the latest trends in e-learning and
also on the latest IT technology alternatives that are poised to become
mainstream strategies in the near future and will influence the
e-learning environment. Ubiquitous systems proliferate quickly due to
the latest achievements in the industry of telecommunications,
electronics, wireless, and economical globalization.
Wireless and mobility allow any user to timely use resources
using various access technologies under (assumed) secured and guaranteed
privacy. The family of the mobile devices expand dramatically, allowing
a user to have a portable office everywhere, every time. Mobile
learning became a fact, due to the technical accessibility and Internet
communications. Many online classes, learning systems, university
curricula, remote education, and virtual training classes are now part
of the corporate education and use.
Progress is made in user modeling and adaptive learning models.
The generalization of successful practices on mobile learning is favored
by many national and international projects and policy synchronization
boards. Adaptation implies also the use of the classical methods, still
in use and useful in some contexts and for some categories of users.
Hybrid learning is an increasing trend in education today. The
traditional classroom learning has been historically proven beneficial.
Hybrid learning is rather a series of different learning strategies
going from teacher-centric to student-centric. This improves the
critical thinking, creativity, self-management, self-study, and advance
problem solving thinking of the student.
We solicit both academic, research, and industrial
contributions. We welcome technical papers presenting research and
practical results, position papers addressing the pros and cons of
specific proposals, such as those being discussed in the standard fora
or in industry consortia, survey papers addressing the key problems and
solutions on any of the above topics short papers on work in progress,
and panel proposals.
Industrial presentations are not subject to the format and
content constraints of regular submissions. We expect short and long
presentations that express industrial position and status.
Tutorials on specific related topics and panels on challenging areas are encouraged.
The topics suggested by the conference can be discussed in term
of concepts, state of the art, research, standards, implementations,
running experiments, applications, and industrial case studies. Authors
are invited to submit complete unpublished papers, which are not under
review in any other conference or journal in the following, but not
limited to, topic areas.
All topics and submission formats are open to both research and industry contributions.
Learning-oriented devices and networks
Mobility (IEEE 802.11 standards, engineering, smart devices)
Mobile communications
Hardware/software systems for mobile communications
Evolution from 3G to 4G and beyond
Mobile networking
Wireless networking
Wireless access (WPAN, WLAN, WLL)
Mobile IP, VoIP, IPTV, etc.
Satellite technologies for e-learning
Next generation of mobile technology
User-oriented device interfaces
Adaptable student/device interaction
Wearable devices
Learning-oriented technologies
Architecture of learning technology systems
Informal learning
Formal/informal exploratory and serendipitous learning
Advanced uses of multimedia and hypermedia
Integrated learning and educational environments
Remote and wireless teaching technologies
Anytime/anywhere e-learning and wearable network devices
Adaptive e-learning and intelligent applications/tools
Agents technology
Intelligent tutoring systems
Training e-learning teachers
Practical uses of authoring tools
Application of metadata and virtual reality
Tools and platforms
eL&mL learning tools (basic infrastructure, content
management, cross-media publishing, social & cooperative learning,
lecture recording)
Tools and architectures for mobile/ubiquitous e-learning
SOA for e-learning
Web 2.0 and social computing for learning
Ontologies and semantic Web standards for e-learning
Adaptive and personalized educational hypermedia
Peer-to-Peer learning applications
Social software for collaborative learning
Socially intelligent agents
e-Learning platforms, portals and virtual learning environments
Embedded systems education
Wearable computers and education
Multimedia environment for teaching
Web-based learning, including Wikis and Blogs
Learning content management systems
On-line learning
Content engineering (authoring, standards, metadata, process models)
Internet based systems
Navigational aspects for on-line learning
Virtual spaces for learning communities
Internet supported ubiquitous learning
Mobile eLearning applications
Pervasive eLearning scenarios
Multi-agent technology applications in Web-based education
Semantic social networks
Community discovering in social learning systems
Social structure exploitation in e-learning
Mobile learning, teaching, and training
Advanced teaching and learning technologies for mobile learners
Advanced software and hardware systems for mobile learning and teaching
Virtual mobile learning environments
Adaptive learning strategies
Advanced curriculum and courseware for mobile learning and training
Security issues of mobile learning
Learning management systems for mobile learning
Ontologies and pedagogical models
Testing, assessment and quality issues of mobile learning
Faculty and professional development on mobile teaching and learning
Infrastructure, administrative and organizational issue of mobile learning
Applications of mobile technology in open, distance, and corporate education
National and international projects, strategies, and policies on mobile learning
Hybrid learning
Didactics of eL&mL (informal learning, ambient and augmented learning, cooperative learning)
Teacher-centric and student-centric approaches
Self-learning integrated methodology
Learner autonomy
Interactive hybrid learning
Assessment strategy for hybrid learning
Collaborative learning/groupware
Content management for hybrid learning
Digital libraries for hybrid learning
Effective content development experiences in hybrid learning
Improved flexibility of learning process
Institutional policies
Instructional design issues
Organizational framework for hybrid learning
Outcome based teaching and learning
Pedagogical issues
Challenging technical aspects
Tutoring eLearning applications and services
Teaching eLearning methodologies and technologies
National and international projects on e-learning
e-Learning industry and universities programs
Application of instructional design theories
Reflection in learning software and hardware
Social impact metrics on distance learning
Methodologies and processes for education
Curriculum projects and experiences
Educating the educators
Simulated communities
Online mentoring
Cultural, social, and gender issues
Personalization
Corporate training
Assessing eL&mL
Organization of eL&mL (quality management, learning networks)
Cost models for eLearning
E-market place for higher education
Evaluation of eLearning
Social benefits of eLearning
e-Learning effectiveness and outcomes
Global trends in eLearning
Education in developing regions
National/international strategies
Evaluation of learning technology systems
Emerging and best practices
Managing quality in eLearning
Standards related activities

INSTRUCTION FOR THE AUTHORS
Authors of selected papers will be invited to submit extended versions to one of the IARIA Journals.
Publisher: XPS (Xpert Publishing Services)
Archived: ThinkMindTM Digital Library (free access)
Prints available at Curran Associates, Inc.
Articles will be submitted to major indexes.
Important deadlines:

Submission (full paper) September 29, 2012
Notification November 17, 2012
Registration December 1, 2012
Camera ready December 1, 2012

Only .pdf or .doc files will be accepted for paper submission.
All received submissions will be acknowledged via an automated system.
Regular Papers (up to 6-10 page article)
Final author manuscripts will be 8.5" x 11", not exceeding 6
pages; max 4 extra pages allowed at additional cost. The formatting
instructions can be found on the Instructions page. Helpful information for paper formatting can be found on the here.
Your paper should also comply with the additional editorial rules.
Once you receive the notification of paper acceptance, you
will be provided by the publisher an online author kit with all the
steps an author needs to follow to submit the final version. The author
kits URL will be included in the letter of acceptance.
Work in Progress (short paper up to 4 pages long)
Work-in-progress contributions are welcome. Please submit the
contributions following the instructions for the regular submissions
using the "Submit a Paper" button and selecting the contribution type as work in progress
Authors should submit a four-page (maximum) text manuscript in IEEE
double-column format including the authors' names, affiliations, email
contacts. Contributors must follow the conference deadlines, describing
early research and novel skeleton ideas in the areas of the conference
topics. The work will be published in the conference proceedings.
For more details, see the Work in Progress explanation page
Posters (poster or collection of 6 to 8 slides)
Posters are intended for ongoing research projects, concrete
realizations, or industrial applications/projects presentations.
Acceptance will be decided based on a 1-2 page abstract and/or 6-8 .pdf
slide deck submitted through the conference submission website. The
poster may be presented during sessions reserved for posters, or mixed
with presentation of articles of similar topic. The slides must have
comprehensive comments. One big Poster and/or the associated slides
should be used for discussions, once on the conference site.
For more details, see the Posters explanation page.
Ideas (2 page proposal of novel idea)
This category is dedicated to new ideas in their early stage.
Contributions might refer to PhD dissertation, testing new approaches,
provocative and innovative ideas, out-of-the-box, and out-of-the-book
thinking, etc. Acceptance will be decided based on a maximum 2 page
submission through the conference submission website.
The contributions for Ideas will be presented in special
sessions, where more debate is intended. The Idea contribution must be
comprehensive, focused, very well supported (details might miss,
obviously).
A 6-8 slide deck should be used for discussions, once on the
conference site.
For more details, see the Ideas explanation page.
Technical marketing/industrial/business/positioning presentations
The conference initiates a series of business, technical
marketing, and positioning presentations on the same topics. Speakers
must submit a 10-12 slide deck presentations with substantial notes
accompanying the slides, in the .ppt format (.pdf-ed). The slide deck
will not be published in the conference’s CD Proceedings. Presentations'
slide decks will be posted on the IARIA's site. Please send your
presentations to petre@iaria.org.
Tutorials
Tutorials provide overviews of current high interest topics.
Proposals should be for three hour tutorials. Proposals must contain the
title, the summary of the content, and the biography of the
presenter(s). The tutorials' slide decks will be posted on the IARIA's
site. Please send your proposals to petre@iaria.org
Panel proposals
The organizers encourage scientists and industry leaders to
organize dedicated panels dealing with controversial and challenging
topics and paradigms. Panel moderators are asked to identify their
guests and manage that their appropriate talk supports timely reach our
deadlines. Moderators must specifically submit an official proposal,
indicating their background, panelist names, their affiliation, the
topic of the panel, as well as short biographies. The panel's slide
deck will be posted on the IARIA's site.
For more information, petre@iaria.org
Workshop proposals
We welcome workshop proposals on issues complementary to the topics of this conference. Your requests should be forwarded to petre@iaria.org.

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Fuente: [eLmL2013]