Call for papers 6th European Conference on Games Based Learning (ECGBL-2012) #galanoe GALA. Games and Learning Alliance.


Hoy traemos a este espacio al GALA . Games and Learning Alliance. Network of Excellence for Serious Games ... cuyo Work Plan es el siguiente;

The NoE organizations aim to integrate their activities and resources
in a long-term view structuring the activities along 3 major axes:

  • Research integration and harmonization
    • Strong integration among leading researchers, users and business
    • Strong
      concern on the current standards of education, in order to favour a
      real uptake and scaling of the educational games initiatives
  • Joint research activities
    • Identify key issues and address them through multidisciplinary teams
    • Promote
      Research and Development team forces – organized in thematic areas -
      that will do focused research (e.g. joint PhD and MSc projects on hot SG
      research projects, joint project proposals) and continuously inform the
      project about the latest developments in technology and education
  • Spreading of excellence
    • Dissemination of the NoE achievements as a flagship EU initiative in the TEL area
    • Strong coordination with EU TEL activities, offering a specialized focus and expertise on SGs
    • Development high-quality didactics on SG by promoting and supporting courses at Master and PhD level

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Outlook of the GaLA WP structure

y concretamente os presentamos al Call for papers del 6th European Conference on Games Based Learning (ECGBL-2012) que acaba el 16 de Marzo, y que nos anunciaron así el 18 de enero en su web:

This is a first call for papers for the 6th European Conference on Games Based Learning (ECGBL-2012) being held at The River Lee Hotel, Cork, Ireland on the 4-5 October 2012. This call is open until 16th of March 2012.
Over the last ten years, the way in which education and training is
delivered has changed considerably with the advent of new technologies.
One such new technology that holds considerable promise for helping to
engage learners is Games-Based Learning (GBL). The Conference offers an
opportunity for scholars and practitioners interested in the issues
related to GBL to share their thinking and research findings. Papers
can cover various issues and aspects of GBL in education and training:
technology and implementation issues associated with the development of
GBL; use of mobile and MMOGs for learning; pedagogical issues
associated with GBL; social and ethical issues
in GBL; GBL best
cases and practices, and other related aspects. We are particularly
interested in empirical research that addresses whether GBL enhances
learning. This Conference provides a forum for discussion, collaboration
and intellectual exchange for all those interested in any of these
fields of research or practice.

The conference committee
welcomes contributions on a wide range of topics using a range of
scholarly approaches including theoretical and empirical papers
employing qualitative, quantitative and critical methods. Action
research, case studies and work-in-progress/posters are welcomed
approaches. PhD Research, proposals for roundtable discussions,
non-academic contributions and product demonstrations based on the main
themes are also invited.

Publication opportunity

Papers accepted for the conference will be published in the conference
proceedings, subject to author registration and payment. Selected papers
will also be considered for publication in a special issue of the
Electronic Journal of e-Learning and to the International Journal of
Game-Based Learning. The latest issue of the Electronic Journal of
e-Learning is available to read online.

Further details can be found
at:  http://academic-conferences.org/ecgbl/ecgbl2012/ecgbl12-call-papers.htm

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Fuente: [GALA]