Thinking about how human-machine interaction is categorized
During DebConf, I managed to squeeze out of the middle of everything for long enough to write a column, a short article for a participation I have every three months, for Mexican Software Gurú magazine. All in all, I liked the resulting text — The current number's main topic is alternative user interfaces.
I find it sometimes hard to define what Software Gurú's audience is — Probably, project leaders in software development; not the actual developers, but people who actually understand about coding... but care more about The Big Picture, Processes, Architecture Engineering and Buzzword Compliance. It is an interesting magazine, all in all, but with a focus and viewpoint I often feel myself not precisely comfortable with.
So, if this trimester's topic was alternative user interfaces, I decided to write on the history and future of the man-machine interface (Spanish only) (version in the magazine's site). My viewpoint comes from the fact that I do not believe we are in a state of so great, innovative changes that everybody is trumpeting, and I'd rather get others to really think on whether user interfaces have gone different in the last decades. Yes, there are many changes, but in form rather than essence.
Anyway, I shared this text with some friends. Some days later, when I was back in Mexico, Pooka/Alejandro Miranda lent me a very interesting book: Hacer clic: Hacia Una Sociosemiotica De Las Interacciones Digitales (Do click: Towards a Socio-semiotics of Digital Interaction (Cibercultura)), by Carlos Scolari. I am not yet even halfway through it, but I am enjoying it — This book speaks, so far, about the meanings of interfaces, and of the history of interfaces themselves, even forgetting that nowadays we (mostly) refer to interfaces as what we have between the man and the machine.
Sadly, I cannot find this book in English, as it is very well worth a read. But if the topic sounds interesting and you can understand the language, don't hesitate and pick up the book. It gives an interesting insight on the topic, for a group of people (us techies) used to looking at things in a much more human-cognitive-process-oriented way.
[update] I found this nice overview of the "Hacer clic" book, written as a presentation for the book. It explains precisely the part I am currently reading - The four metafora for interaction: Conversational, instrumental, superficial and spatial.
- Bitácora de gwolf
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