Creative Learning with Serious games. Vol 5 (2010)

Aquí os traemos hoy el nuevo número del International Journal of Emerging Technologies in Learning (iJET) This interdisciplinary journal aims to focus on the exchange of relevant trends and research results as well as the presentation of practical experiences gained while developing and testing elements of technology enhanced learning. So it aims to bridge the gape between pure academic research journals and more practical publications. So it covers the full range from research, application development to experience reports and product descriptions.
El número especial se titula (Special Issue Vol 5 (2010)): : Creative Learning with Serious Games

Table of Contents

Guest Editorial

Creative Learning with Serious Games PDF
Aristides Protopsaltis, Lucia Pannese, Sonja Hetzner, Dimitra Pappa, Sara de Freitas pp. 4-6

Special Focus Papers

Emotions in Serious Games: From Experience to Assessment PDF
Luigi Anolli, Fabrizia Mantovani, Linda Confalonieri, Antonio Ascolese, L. Peveri pp. 7-16
The Character of Successful Trainings with Serious Games PDF
Till Becker pp. 17-21
Designing Effective Serious Games: Opportunities and Challenges for Research PDF
Francesco Bellotti, Riccardo Berta, Alessandro De Gloria pp. 22-35
Towards a Framework for Learning in the OSMA Serious Game Engine PDF
Tanguy Coenen, Evelyn Cloosen, Veerle Van der Sluys, Frederik Smolders pp. 36-42
The Use of Competition and Creativity as Key Driver to Promote Scientific Culture among Students PDF
Alberto Colorni, Susanna Sancassani, Simona Azzali, Nicola Padovani, Alessandra Tomasini pp. 43-46

Short Papers

Adaptive Hypermedia Systems for E-Learning PDF
Aammou Souhaib, Khaldi Mohamed, El Kadiri Kamal Eddine, Ibrahimi Ahmed pp. 47-51
The Challenges in Developing E-Content PDF
Jowati Juhary pp. 52-56

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Fuente: [online-journals]